@InProceedings{grady2004:faster, author = {Leo Grady and Eric L. Schwartz}, title = {Faster graph-theoretic image processing via small-world and quadtree topologies}, booktitle = {Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition}, pages = {360--365}, volume = 2, series = {Conference on Computer Vision and Pattern Recognition}, year = 2004, address = {Washington, DC}, month = {June 27 -- July 2}, organization = {IEEE Computer Society}, publisher = {IEEE}, abstract = {Numerical methods associated with graph-theoretic image processing algorithms often reduce to the solution of a large linear system. We show here that choosing a topology that yields a small graph diameter can greatly speed up the numerical solution. As a proof of concept, we examine two image graphs that preserve local connectivity of the nodes (pixels) while drastically reducing the graph diameter. The first is based on a ``small-world'' modification of a standard 4-connected lattice. The second is based on a quadtree graph. Using a recently described graph-theoretic image processing algorithm we show that large speed-up is achieved with a minimal perturbation of the solution when these graph topologies are utilized. We suggest that a variety of similar algorithms may also benefit from this approach.}, }